Trading Card Games » Yu-Gi-Oh Singles » Structure Deck Cards » Rise of the Dragon Lords


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Call of the Haunted SDRL
ATK/DEF: | Attribute: Trap | Card Number: SDRL-EN034 | Card Rules: Rulings powered by The Netrep API. 'Call of the Haunted' targets the Special Summoned monster, when it is selected in the Graveyard and while it is face-up on the field. If the monster Special Summoned with 'Call of the Haunted' is returned to its owner's hand by an effect, 'Call of the Haunted' remains on the field meaninglessly. If an effect is chained that removes 'Call of the Haunted' from the field, the selected monster is not Special Summoned. If 'Royal Decree' is activated after 'Call of the Haunted' has resolved, and later 'Royal Decree' is destroyed, 'Call of the Haunted' continues to target the Special Summoned monster. [Re: Amazoness Archers] If you activate 'Amazoness Archers' during the Battle Phase and your opponent Special Summons another monster afterwards (such as with 'Call of the Haunted', or if 'Cyber Jar' is flipped), the newly-Summoned monster is not affected by 'Amazoness Archers' and does not suffer the -500 ATK reduction nor does it have to attack. [Re: Asura Priest] 'Asura Priest' cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates 'Call of the Haunted' or 'Scapegoat' after 'Asura Priest' has completed a direct attack. [Re: Bazoo the Soul-Eater] Removing Monster Cards from the Graveyard is a cost of 'Bazoo the Soul-Eater''s effect, so if your opponent chains to the activation of this effect with 'Call of the Haunted', to Special Summon 'Kycoo the Ghost Destroyer', the effect of 'Bazoo the Soul-Eater' is not negated since the Monster Cards were already removed. [Re: Belial - Marquis of Darkness] If you chain 'Call of the Haunted' to a Spell or Trap Card that targets 1 monster you control and you Special Summon 'Belial - Marquis of Darkness', the effect is still resolved as normal. [Re: Big-Tusked Mammoth] The effect of 'Big-Tusked Mammoth' includes those monsters Summoned this turn before 'Big-Tusked Mammoth' was face-up on the field. For example, if your opponent attacks with a monster that was Summoned this turn, and you activate 'Call of the Haunted' to Special Summon 'Big-Tusked Mammoth' from the Graveyard, this causes a replay, and your opponent now cannot attack with the monster that was Summoned this turn. [Re: Black Garden] If 'Black Garden's' second effect is activated and 'Call of the Haunted' is chained, Special Summoning 'Fossil Dyna Pachycephalo', 'Black Garden's' effect cannot Special Summon a monster, but it and all face-up Plant-Type monsters on the field are still destroyed. [Re: Blast Asmodian] If you activate 'Call of the Haunted' targeting 'Blast Asmodian', then another card is chained to 'Call of the Haunted', the effect of 'Blast Asmodian' does not activate and inflict damage after the chain resolves. [Re: Book of Life] If you activate 'Book of Life' and your opponent chains 'Call of the Haunted' to Special Summon 'Kycoo the Ghost Destroyer', you still get to Special Summon 1 Zombie with Book of Life's effect (but do not remove 1 monster from your opponent's Graveyard). [Re: Bottomless Trap Hole] If the opponent activates 'Monster Reborn' and then chains 'Call of the Haunted' (so that 2 monsters are Summoned in the same chain), and then you activate 'Bottomless Trap Hole' after that chain resolves only the monster Summoned by chain link 1 ('Monster Reborn') is removed from play. [Re: Bubble Crash] If you send 'Call of the Haunted' to the Graveyard, the monster Special Summoned by its effect is destroyed. [Re: Card of Safe Return] Drawing a card for this card's effect is optional, so if you use 'Call of the Haunted' when you have no cards left in your Deck you do not lose the Duel. [Re: Creature Swap] A player may select a monster Special Summoned by 'Call of the Haunted' or 'Premature Burial'. If the 'Call of the Haunted' or 'Premature Burial', still on the opponent's side of the field, is destroyed, the monster targeted by those cards is destroyed also. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained when 'Premature Burial' or 'Call of the Haunted' is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed. [Re: Diffusion Wave-Motion] If you Special Summon a monster during the Battle Phase after having activated 'Diffusion Wave-Motion' (such as with 'De-Fusion' or 'Call of the Haunted'), that monster cannot attack because 'Diffusion Wave-Motion''s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking. [Re: Elemental Hero Aqua Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Dark Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Flare Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Wildheart] You can Special Summon 'Elemental Hero Wildheart' with 'Call of the Haunted'. He will not be destroyed if 'Call of the Haunted' is later removed from the field. [Re: Exchange of the Spirit] If the opponent activates 'Premature Burial' or 'Call of the Haunted' you can chain 'Exchange of the Spirit' (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, 'Premature Burial' would be destroyed and 'Call of the Haunted' would remain on the field meaninglessly. [Re: Fiend Skull Dragon] You can activate 'Call of the Haunted' to Special Summon 'Fiend Skull Dragon'. After it resolves, 'Call of the Haunted' will be destroyed and 'Fiend Skull Dragon' will remain on the field. Remember that 'Fiend Skull Dragon' must have been properly Fusion Summoned previously in order to Special Summon it from the Graveyard. [Re: Fiend Skull Dragon] You can chain 'Call of the Haunted' to the activation of a Flip Effect to Special Summon 'Fiend Skull Dragon', and the Flip Effect will be negated. [Re: Fushioh Richie] You can use 'Premature Burial' or 'Call of the Haunted' to Special Summon 'Fushioh Richie' from your Graveyard, as long as 'Fushioh Richie' was Special Summoned using the proper method ('Great Dezard') previously. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Gemini Imps] You cannot activate the effect of 'Gemini Imps' while 'Protector of the Sanctuary' is face-up on your opponent's side of the field. If you activate the effect of 'Gemini Imps' and your opponent chains 'Call of the Haunted', selecting 'Protector of the Sanctuary', 'Gemini Imps' will negate the discard effect but you will not draw a card. [Re: Goblin of Greed] If your opponent activates an effect and discards as a cost, and you chain 'Call of the Haunted' to Special Summon 'Goblin of Greed', he doesn't stop the effect because the cost was already paid. [Re: Gravekeeper's Chief] If you have 'Gravekeeper's Chief' and 'Necrovalley' on the field, you can use 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', etc. to revive monsters from your Graveyard. Also, if you have 'Gravekeeper's Chief' on the field, your opponent can use 'Monster Reborn' on monsters in your Graveyard. [Re: Heart of Clear Water] If you Special Summon a monster with 'Premature Burial' or 'Call of the Haunted' and then equip that monster with 'Heart of Clear Water', the monster will not be destroyed if 'Premature Burial' or 'Call of the Haunted' is destroyed. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Horus' Servant] 'Horus' Servant' has an effect just like 'Lord of D.', but only applicable to 'Horus the Black Flame Dragon'. 'Horus' Servant' will not negate a card effect. All it does is prevent 'Horus the Black Flame Dragon' from being selected as a target. If your opponent selects 'Horus the Black Flame Dragon' as a target (with 'Ring of Destruction', for example), and you chain 'Call of the Haunted' to Special Summon 'Horus' Servant', then 'Horus the Black Flame Dragon' will still be destroyed by 'Ring of Destruction' because 'Horus' Servant' is being Special Summoned AFTER 'Horus the Black Flame Dragon' was selected. The fact that 'Ring of Destruction' has not yet resolved does not matter 'Horus the Black Flame Dragon' was selected at activation of 'Ring of Destruction', and 'Horus' Servant' is Special Summoned too late to prevent this. [Re: Invader of Darkness] 'Invader of Darkness' prevents the activation of Quick-Play Spell Cards, but doesn't negate their effects. So if your opponent activates a Quick-Play Spell Card and you chain 'Call of the Haunted' to Special Summon 'Invader of Darkness', he does not negate the activation or effect of the | Card Type: Continuous Trap | Edition: 1st | Level: | Monster Type: | Name: Call of the Haunted SDRL | Passcode: 97077563 | Rarity: Common | Set: Structure Deck
Condition: Played $0.81 x 1
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Decoy Dragon
ATK/DEF: 300/200 | Attribute: Fire | Card Number: SDRL-EN004 | Card Rules: Rulings powered by The Netrep API. 'Decoy Dragon's' effect is activated during the Battle Step when it is selected as the target for your opponent's attacking monster. 'Decoy Dragon's' effect does not cause a replay. 'Decoy Dragon' must be face-up at the time it is declared as the target of your opponent's attacking monster or its effect will not activate. If you have a 'Decoy Dragon' equipped with 'Ring of Magnetism' and your opponent's monster declares an attack against it, the effect of 'Decoy Dragon' is still activated and your opponent's attacking monster must still battle with the Level 7 or higher Dragon-Type monster that you Special Summon from your Graveyard. If the Level 7 or higher Dragon-Type monster has an effect that activates when it is Special Summoned, the effect will begin a new Chain after it is Special Summoned by 'Decoy Dragon'. Example: If you Special Summon 'Felgrand Dragon' by using 'Decoy Dragon's' effect, the effect of 'Felgrand Dragon' will activate and it will be able to gain ATK. | Card Type: Effect Monster | Edition: 1st | Level: 2 | Monster Type: Dragon | Name: Decoy Dragon | Passcode: 2732323 | Rarity: Common | Set: Structure Deck
Condition: M/NM $8.99 x 1
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Felgrand Dragon
ATK/DEF: 2800/2800 | Attribute: Light | Card Number: SDRL-EN001 | Card Rules: Rulings powered by The Netrep API. If 'Felgrand Dragon' is sent from the field to the Graveyard and afterwards it is removed from play (with 'D.D. Crow', etc.), 'Felgrand Dragon' cannot be Special Summoned with 'Dimension Fusion' because 'Felgrand Dragon' cannot be Special Summoned from the Removed Zone. If the 'Felgrand Dragon' is returned to the Graveyard from the Removed Zone (with 'Miracle Dig', etc.), the 'Felgrand Dragon' cannot be Special Summoned from the Graveyard because it was not sent from the field to the Graveyard. The ATK gained by 'Felgrand Dragon' when it is Special Summoned disappears when 'Felgrand Dragon' is removed from the field or flipped face-down. If 'Skill Drain' is face-up on the field when 'Felgrand Dragon' is Special Summoned, or if 'Skill Drain' is activated after 'Felgrand Dragon' is Special Summoned, 'Skill Drain' will negate 'Felgrand Dragon's' ATK gaining effect. If 'Skill Drain' is later negated or removed from the field, the ATK gain is not reapplied. When 'Felgrand Dragon' is Special Summoned, its controller selects 1 monster in his/her Graveyard as a target. If the selected monster is removed from play in chain to this effect, 'Felgrand Dragon''s effect will disappear and it will not gain ATK. After 'Felgrand Dragon's' ATK gaining effect is resolved, the ATK gain will not disappear if the selected monster is removed from the Graveyard. The text 'This monster cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field' is a condition and not an effect. It cannot be negated by 'Dark Ruler Ha Des', etc. [Re: Decoy Dragon] If the Level 7 or higher Dragon-Type monster has an effect that activates when it is Special Summoned, the effect will begin a new Chain after it is Special Summoned by 'Decoy Dragon'. Example: If you Special Summon 'Felgrand Dragon' by using 'Decoy Dragon's' effect, the effect of 'Felgrand Dragon' will activate and it will be able to gain ATK. | Card Type: Effect Monster | Edition: 1st | Level: 8 | Monster Type: Dragon | Name: Felgrand Dragon | Passcode: 3954901 | Rarity: Ultra Rare | Set: Structure Deck
Condition: M/NM $0.45 x 2
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Lightning Vortex SDRL
ATK/DEF: | Attribute: Spell | Card Number: SDRL-EN029 | Card Rules: Rulings powered by The Netrep API. [Re: Aurkus, Lightsworn Druid] 'Aurkus, Lightsworn Druid' will NOT stop 'Torrential Tribute', 'Mirror Force', 'Lightning Vortex', 'Fissure', 'Smashing Ground', or 'Hammer Shot', because these effects do not target. [Re: Green Baboon, Defender of the Forest] When 'Green Baboon, Defender of the Forest' and another Beast-Type monster are destroyed at the same time by a card's effect, like 'Lightning Vortex', you cannot use 'Green Baboon, Defender of the Forest's' effect to Special Summon itself. | Card Type: Normal Spell | Edition: 1st | Level: | Monster Type: | Name: Lightning Vortex SDRL | Passcode: 69162969 | Rarity: Common | Set: Structure Deck
Condition: M/NM $0.65 x 1
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Condition: Played $0.62 x 2
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Morphing Jar
ATK/DEF: 700/600 | Attribute: Earth | Card Number: SDRL-EN007 | Card Rules: Rulings powered by The Netrep API. If there are fewer than 5 cards in the Deck of either player when this card's Flip Effect is activated, that player will lose the Duel, since the text of this card says 'draw'. [Re: Desert Sunlight] If you have a face-up Flip Effect monster, you can activate 'Desert Sunlight', and chain 'Book of Moon', another 'Desert Sunlight', and another 'Book of Moon'. When the chain resolves, you will flip the monster down, then up, then down, then back up. The Flip Effect activates twice, and they wait to create a new chain after the current one resolves. For example, if the Flip Effect monster is 'Morphing Jar', its effect will activate twice in a chain, as Chain Link 1 and Chain Link 2, they resolve in reverse order, and both players will discard and draw 5 cards, then discard and draw 5 cards again. [Re: Gravekeeper's Watcher] You cannot activate 'Gravekeeper's Watcher' during the Damage Step (such as against a 'Morphing Jar' that is flipped by an attack). [Re: Gravekeeper's Watcher] When 'Morphing Jar' is Flip Summoned, you may chain the effect of 'Gravekeeper's Watcher', negating the Flip Effect of 'Morphing Jar' and destroying it. [Re: Magical Thorn] The effect of 'Magical Thorn' is applied when the opponent discards during the End Phase to make their hand size 6, discarding for the cost of cards such as 'Tribute to the Doomed', 'Cost Down', or 'Judgment of Anubis', and discarding for card effects such as 'Delinquent Duo', 'Confiscation', 'Robbin' Goblin', 'Morphing Jar' and 'Mefist the Infernal General'. [Re: Magical Thorn] The effect of 'Magical Thorn' inflicts damage after an effect resolves. So if the effect of 'Morphing Jar' is activated, the damage will be dealt after the new cards are drawn. This means if your opponent has 100 Life Points, and you have 'Magical Thorn' active on the field but only one card left in your Deck, you will lose the Duel before the effect of 'Magical Thorn' can deal damage to reduce your opponent's Life Points to 0. [Re: Night Assailant] 'Night Assailant''s effect activates when sent to the Graveyard by 'Morphing Jar' or 'Card Destruction'. [Re: Null and Void] You can chain 'Null and Void' to a Continuous Spell or Trap Card that causes drawing, such as 'Mirage of Nightmare' or 'Heart of the Underdog'. You cannot chain 'Null and Void' to 'Disturbance Strategy', 'Graceful Charity', 'Card Destruction', 'Morphing Jar', 'Mind Wipe', 'Dragged Down into the Grave', or 'Reload'. [Re: Peten the Dark Clown] If 'Peten the Dark Clown' is discarded because of 'Morphing Jar' or 'Card Destruction', the last thing that happened was that both players drew cards. So the effect of 'Peten' does not activate. [Re: Protector of the Sanctuary] Most cards that would cause the opponent to draw outside of the Draw Phase, such as 'Card Destruction', cannot be activated, even by the controller of 'Protector of the Sanctuary'. However, effects that are forcibly activated, like 'Morphing Jar', can be activated (but results may vary see below). [Re: Protector of the Sanctuary] If 'Protector of the Sanctuary' is on the field, then Flip Effects like 'Morphing Jar' will still activate because they must activate when the monster is flipped (whether it was Flip Summoned, flipped by an attack, or flipped by 'Book of Taiyou', etc.). [Re: Protector of the Sanctuary] If 'Morphing Jar''s effect activates, then both players discard their hands, but if you control 'Protector of the Sanctuary', your opponent does not draw a new hand. [Re: Regenerating Mummy] 'Regenerating Mummy''s effect will activate when sent to the Graveyard by the effect of 'Morphing Jar' or 'Card Destruction'. | Card Type: Effect Monster | Edition: 1st | Level: 2 | Monster Type: Rock | Name: Morphing Jar | Passcode: 33508719 | Rarity: Common | Set: Structure Deck
Condition: Played $3.59 x 2
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