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Trading Card Games » Yu-Gi-Oh Singles » Magician's Force
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Apprentice Magician ATK/DEF: 400/800 | Attribute: Dark | Card Number: MFC-066 | Card Rules: Rulings powered by The Netrep API. If you Special Summon 'Apprentice Magician' face-down (such as with 'Apprentice Magician's' effect) then you do not place a Spell Counter. 'Apprentice Magician's' effect activates at the same time as when monsters are sent to the Graveyard. But it does not have to be sent to the Graveyard you get to Special Summon a new monster when 'Apprentice Magician' is destroyed as a result of battle, even if 'Banisher of the Light' is in play. If you take control of your opponent's 'Apprentice Magician', and it is destroyed as a result of battle, then your opponent (the original owner) will get to Special Summon. Because 'Apprentice Magician' is no longer on your side of the field, it is now in the opponent's Graveyard (or removed from play area). You must show your opponent the monster you Special Summon. For effects that place a Spell Counter, you can chain to the activation of those effects. The Spell Counter is actually placed when the effect resolves. [Re: Pitch-Black Power Stone] 'Pitch-Black Power Stone' may itself receive additional Spell Counters from effects such as 'Apprentice Magician'. [Re: Storm Caller] If a Psychic-Type monster destroys your opponent's 'Apprentice Magician' by battle, if you return it to the top of your opponent's Deck its effect does not activate. [Re: Tower of Babel] You can move Spell Counters to 'Tower of Babel' with 'Pitch Black Power Stone', but if the 4th Spell Counter is placed on 'Tower of Babel' with 'Pitch Black Power Stone' or 'Apprentice Magician', 'Tower of Babel' is destroyed but no damage is inflicted. | Card Type: Effect Monster | Edition: 1st | Level: 2 | Monster Type: Spellcaster | Name: Apprentice Magician | Passcode: 9156135 | Rarity: Rare | Set: Magicians Force
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Chaos Command Magician ATK/DEF: 2400/1900 | Attribute: Light | Card Number: MFC-068 | Card Rules: Rulings powered by The Netrep API. 'Chaos Command Magician' must be face-up to negate a monster effect if face-down then 'Chaos Command Magician' will not negate any effects. When 'Chaos Command Magician' is targeted by a card that doesn't select only 1 target, the effect of 'Chaos Command Magician' is NOT applied and the effect resolves as normal. When 'Penguin Soldier' targets 2 monsters, including 'Chaos Command Magician', this is an effect targets, but not one that select '1 target'. So 'Chaos Command Magician' will not negate the effect of 'Penguin Soldier'. However, if 'Penguin Soldier' only targets 'Chaos Command Magician', then it is an effect that selects '1 target' so 'Chaos Command Magician' WILL negate the effect of 'Penguin Soldier'. Vs. 'Dark Cat With White Tail', that effect selects 3 targets so 'Chaos Command Magician' will not negate 'Dark Cat With White Tail''s effect. If 'Chaos Command Magician' is targeted by 'Dark Necrofear', that effect selects 1 target so the effect of 'Dark Necrofear' is negated and it is not equipped to 'Chaos Command Magician'. When 'Chaos Command Magician' battles 'D.D. Warrior Lady', her effect is NOT negated because it does not target. You can activate the effect of 'Metallizing Parasite - Lunatite' and target 'Chaos Command Magician', but 'Chaos Command Magician' will negate the effect and 'Metallizing Parasite - Lunatite' will remain on the field as a monster. [Re: Zaborg the Thunder Monarch] If you target 'Chaos Command Magician' with 'Zaborg the Thunder Monarch''s effect, the effect is negated. | Card Type: Effect Monster | Edition: 1st | Level: 6 | Monster Type: Spellcaster | Name: Chaos Command Magician | Passcode: 72630549 | Rarity: Ultra Rare | Set: Magicians Force
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Des Koala ATK/DEF: 1100/1800 | Attribute: Dark | Card Number: MFC-077 | Card Rules: Rulings powered by The Netrep API. You can chain 'Barrel Behind the Door' to 'Des Koala''s Flip Effect. [Re: Barrel Behind the Door] You can activate 'Barrel Behind the Door' against Flip Effects like 'Princess of Tsurugi', 'Fire Sorcerer', 'Needle Ball', 'Des Koala', and 'Lady Assailant of Flames'. | Card Type: Effect Monster | Edition: 1st | Level: 3 | Monster Type: Beast | Name: Des Koala | Passcode: 69579761 | Rarity: Rare | Set: Magicians Force
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My Body as a Shield ATK/DEF: | Attribute: Spell | Card Number: MFC-092 | Card Rules: Rulings powered by The Netrep API. 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). 'My Body as a Shield' can only be used against effects that will destroy monsters at that time. So you cannot use 'My Body as a Shield' when 'Tribe-Infecting Virus' is summoned you can only use it in response to the activation of 'Tribe-Infecting Virus''s effect, at which point the effect of 'Tribe-Infecting Virus' is negated and 'Tribe-Infecting Virus' is destroyed. Also, you cannot use 'My Body as a Shield' against cards whose effects will not destroy a monster right away, so you cannot use 'My Body as a Shield' against 'Jigen Bakudan', 'Ekibyo Drakmord', 'Magical Hats', 'Steel Scorpion', 'Toon Monsters', 'Thunder Nyan Nyan', 'Gradius' Option', 'Summoner of Illusions', 'Limiter Removal', 'Call of the Haunted', 'Premature Burial', or 'Autonomous Action Unit'. You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. You cannot use 'My Body as a Shield' against monsters with continuous effects such as 'Kotodama' . You cannot activate 'My Body as a Shield' during the Damage Step, so you cannot use it against a 'Man-Eater Bug' or 'Cyber Jar' flipped by an attack, but you can use it when these monsters are Flip Summoned. 'Judgment of Anubis' may be chained to 'My Body as a Shield'. [Re: Doomcaliber Knight] If 'Doomcaliber Knight's' effect would destroy a monster on the field, 'My Body as a Shield' can be chained. [Re: Embodiment of Apophis] If an effect that destroys Trap Cards is used against 'Embodiment of Apophis', you can use 'Fake Trap' to prevent it from being destroyed. When preventing the destruction of 'Embodiment of Apophis', you must be using a card of the appropriate type. You cannot use 'My Body as a Shield' to rescue it from 'Heavy Storm'. You cannot use 'Fake Trap' to rescue it from 'Raigeki'. You can use 'Riryoku Field' when 'Embodiment of Apophis' is targeted by 'Snatch Steal', but not when it's targeted by 'Mystical Space Typhoon'. You can use any of these effects to protect 'Embodiment of Apophis' from 'Raigeki Break' because 'Raigeki Break' can destroy a Monster card or a Trap Card. [Re: Gatling Dragon] You cannot activate 'My Body as a Shield' as a chain to 'Gatling Dragon' because it has not yet been decided if any monster(s) will be destroyed or not. [Re: Goldd, Wu-Lord of Dark World] If monsters are targeted by 'Goldd, Wu-Lord of Dark World', the opponent can chain 'My Body as a Shield'. [Re: Grand Convergence] If there is a monster on the field, you can chain 'My Body as a Shield' to this card. [Re: Judgment of Anubis] You can activate 'Judgment of Anubis' and select a Spell Card that negates the activation of a card and destroys it, like 'My Body as a Shield' or 'Bait Doll'. [Re: Magical Dimension] You cannot chain 'My Body as a Shield' to 'Magical Dimension', since destroying a monster on the field is optional. [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'Thousand Knives', 'Trap Hole', 'Mirror Force', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Swarm of Scarabs', 'Dark Armed Dragon', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Soul Taker' (negates 'Soul Taker' so you do not gain Life Points), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Winged Kuriboh LV10] The Quick Effect of 'Winged Kuriboh LV10'can be chained to. You can chain 'Barrel Behind the Door' or 'My Body as a Shield' to the effect. | Card Type: Quick-Play Spell | Edition: 1st | Level: | Monster Type: | Name: My Body as a Shield | Passcode: 69279219 | Rarity: Common | Set: Magicians Force
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My Body as a Shield - Unlimited ATK/DEF: | Attribute: Spell | Card Number: MFC-092 | Card Rules: Rulings powered by The Netrep API. 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). 'My Body as a Shield' can only be used against effects that will destroy monsters at that time. So you cannot use 'My Body as a Shield' when 'Tribe-Infecting Virus' is summoned you can only use it in response to the activation of 'Tribe-Infecting Virus''s effect, at which point the effect of 'Tribe-Infecting Virus' is negated and 'Tribe-Infecting Virus' is destroyed. Also, you cannot use 'My Body as a Shield' against cards whose effects will not destroy a monster right away, so you cannot use 'My Body as a Shield' against 'Jigen Bakudan', 'Ekibyo Drakmord', 'Magical Hats', 'Steel Scorpion', 'Toon Monsters', 'Thunder Nyan Nyan', 'Gradius' Option', 'Summoner of Illusions', 'Limiter Removal', 'Call of the Haunted', 'Premature Burial', or 'Autonomous Action Unit'. You cannot use 'My Body as a Shield' against cards whose effects might or might not destroy a monster right away, such as 'Earthshaker', 'Barrel Dragon', 'Acid Trap Hole', or 'Time Wizard'. You cannot use 'My Body as a Shield' against monsters with continuous effects such as 'Kotodama' . You cannot activate 'My Body as a Shield' during the Damage Step, so you cannot use it against a 'Man-Eater Bug' or 'Cyber Jar' flipped by an attack, but you can use it when these monsters are Flip Summoned. 'Judgment of Anubis' may be chained to 'My Body as a Shield'. [Re: Doomcaliber Knight] If 'Doomcaliber Knight's' effect would destroy a monster on the field, 'My Body as a Shield' can be chained. [Re: Embodiment of Apophis] If an effect that destroys Trap Cards is used against 'Embodiment of Apophis', you can use 'Fake Trap' to prevent it from being destroyed. When preventing the destruction of 'Embodiment of Apophis', you must be using a card of the appropriate type. You cannot use 'My Body as a Shield' to rescue it from 'Heavy Storm'. You cannot use 'Fake Trap' to rescue it from 'Raigeki'. You can use 'Riryoku Field' when 'Embodiment of Apophis' is targeted by 'Snatch Steal', but not when it's targeted by 'Mystical Space Typhoon'. You can use any of these effects to protect 'Embodiment of Apophis' from 'Raigeki Break' because 'Raigeki Break' can destroy a Monster card or a Trap Card. [Re: Gatling Dragon] You cannot activate 'My Body as a Shield' as a chain to 'Gatling Dragon' because it has not yet been decided if any monster(s) will be destroyed or not. [Re: Goldd, Wu-Lord of Dark World] If monsters are targeted by 'Goldd, Wu-Lord of Dark World', the opponent can chain 'My Body as a Shield'. [Re: Grand Convergence] If there is a monster on the field, you can chain 'My Body as a Shield' to this card. [Re: Judgment of Anubis] You can activate 'Judgment of Anubis' and select a Spell Card that negates the activation of a card and destroys it, like 'My Body as a Shield' or 'Bait Doll'. [Re: Magical Dimension] You cannot chain 'My Body as a Shield' to 'Magical Dimension', since destroying a monster on the field is optional. [Re: Prime Material Dragon] 'Prime Material Dragon's' second effect works like 'My Body as a Shield'. 'Prime Material Dragon' can negate cards such as 'Smashing Ground', 'Nobleman of Crossout', 'Shield Crush', 'Thousand Knives', 'Trap Hole', 'Mirror Force', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Swarm of Scarabs', 'Dark Armed Dragon', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Soul Taker' (negates 'Soul Taker' so you do not gain Life Points), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Winged Kuriboh LV10] The Quick Effect of 'Winged Kuriboh LV10'can be chained to. You can chain 'Barrel Behind the Door' or 'My Body as a Shield' to the effect. | Card Type: Quick-Play Spell | Edition: Unlimited | Level: | Monster Type: | Name: My Body as a Shield | Passcode: 69279219 | Rarity: Common | Set: Magicians Force
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Oppressed People ATK/DEF: 400/2000 | Attribute: Water | Card Number: MFC-002 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Edition: 1st | Level: 1 | Monster Type: Aqua | Name: Oppressed People | Passcode: 58538870 | Rarity: Common | Set: Magicians Force
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Oppressed People - Unlimited ATK/DEF: 400/2000 | Attribute: Water | Card Number: MFC-002 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Edition: Unlimited | Level: 1 | Monster Type: Aqua | Name: Oppressed People | Passcode: 58538870 | Rarity: Common | Set: Magicians Force
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Poison of the Old Man ATK/DEF: | Attribute: Spell | Card Number: MFC-033 | Card Rules: Rulings powered by The Netrep API. [Re: Fire Princess] If you have a face-up 'Fire Princess' and a Set 'Poison of the Old Man' when your opponent activates 'Dark Hole' you may chain 'Poison of the Old Man' to increase your Life Points and the effect of 'Fire Princess' will deal 500 damage to your opponent even though she is then destroyed by 'Dark Hole', because the effect of 'Fire Princess' is a Continuous Effect. | Card Type: Quick-Play Spell | Edition: 1st | Level: | Monster Type: | Name: Poison of the Old Man | Passcode: 8842266 | Rarity: Common | Set: Magicians Force
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Poison of the Old Man - Unlimited ATK/DEF: | Attribute: Spell | Card Number: MFC-033 | Card Rules: Rulings powered by The Netrep API. [Re: Fire Princess] If you have a face-up 'Fire Princess' and a Set 'Poison of the Old Man' when your opponent activates 'Dark Hole' you may chain 'Poison of the Old Man' to increase your Life Points and the effect of 'Fire Princess' will deal 500 damage to your opponent even though she is then destroyed by 'Dark Hole', because the effect of 'Fire Princess' is a Continuous Effect. | Card Type: Quick-Play Spell | Edition: Unlimited | Level: | Monster Type: | Name: Poison of the Old Man | Passcode: 8842266 | Rarity: Common | Set: Magicians Force
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Raregold Armor ATK/DEF: | Attribute: Spell | Card Number: MFC-036 | Card Rules: Rulings powered by The Netrep API. 'Raregold Armor' & 'Metalsilver Armor' only apply their effects when the same player controls the Equip Spell Card and the monster it is equipped to you can equip these cards to a monster controlled by your opponent but the effect is not active. If you have 2 monsters equipped with 'Raregold Armor', then your opponent cannot attack. If you have a Warrior-Type monster equipped with 'Raregold Armor', and 'Marauding Captain', your opponent cannot attack. You have an Amazoness equipped with 'Raregold Armor', and 'Amazoness Tiger', your opponent cannot attack. 'Ring of Magnetism' 'trumps' 'Raregold Armor', 'Amazoness Tiger', and 'Marauding Captain'. So if you have a monster equipped with 'Ring of Magnetism', and a monster equipped with 'Raregold Armor', the monster equipped with 'Ring of Magnetism' is the target of attacks. If you control 'Patrician of Darkness' and have a monster equipped with 'Raregold Armor', you can only re-direct attacks to the monster equipped with 'Raregold Armor' as it is the only legal target. [Re: Amazoness Tiger] When you have 'Amazoness Tiger' and another Amazoness equipped with 'Raregold Armor', your opponent cannot attack. [Re: Command Knight] If you control 'Command Knight' equipped with 'Raregold Armor', your opponent can attack 'Command Knight'. [Re: Diffusion Wave-Motion] You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). [Re: Emissary of the Oasis] If you have 'Emissary of the Oasis' with 'Raregold Armor', and a Level 3 or lower Normal Monster, your opponent cannot attack. [Re: Goblin King] If you have 2 'Goblin Kings', or a 'Goblin King' equipped with 'Raregold Armor' and another Fiend-Type monster, your opponent cannot attack. [Re: Marshmallon Glasses] While you have a face-up 'Marshmallon', 'Marshmallon Glasses', and another monster equipped with 'Raregold Armor', your opponent cannot attack with any of their monsters. [Re: Solar Flare Dragon] If you have 2 'Solar Flare Dragons', or a 'Solar Flare Dragon' equipped with 'Raregold Armor' and another Pyro-Type monster, your opponent cannot attack. [Re: Soul-Absorbing Bone Tower] If you have a 'Soul-Absorbing Bone Tower' equipped with 'Raregold Armor' and a Zombie-Type monster, your opponent cannot attack. Even if you have a Zombie-Type monster, 'Gemini Elf', and a 'Soul-Absorbing Bone Tower' equipped with 'Raregold Armor', your opponent cannot attack. | Card Type: Equip Spell | Edition: 1st | Level: | Monster Type: | Name: Raregold Armor | Passcode: 7625614 | Rarity: Common | Set: Magicians Force
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Raregold Armor - Unlimited ATK/DEF: | Attribute: Spell | Card Number: MFC-036 | Card Rules: Rulings powered by The Netrep API. 'Raregold Armor' & 'Metalsilver Armor' only apply their effects when the same player controls the Equip Spell Card and the monster it is equipped to you can equip these cards to a monster controlled by your opponent but the effect is not active. If you have 2 monsters equipped with 'Raregold Armor', then your opponent cannot attack. If you have a Warrior-Type monster equipped with 'Raregold Armor', and 'Marauding Captain', your opponent cannot attack. You have an Amazoness equipped with 'Raregold Armor', and 'Amazoness Tiger', your opponent cannot attack. 'Ring of Magnetism' 'trumps' 'Raregold Armor', 'Amazoness Tiger', and 'Marauding Captain'. So if you have a monster equipped with 'Ring of Magnetism', and a monster equipped with 'Raregold Armor', the monster equipped with 'Ring of Magnetism' is the target of attacks. If you control 'Patrician of Darkness' and have a monster equipped with 'Raregold Armor', you can only re-direct attacks to the monster equipped with 'Raregold Armor' as it is the only legal target. [Re: Amazoness Tiger] When you have 'Amazoness Tiger' and another Amazoness equipped with 'Raregold Armor', your opponent cannot attack. [Re: Command Knight] If you control 'Command Knight' equipped with 'Raregold Armor', your opponent can attack 'Command Knight'. [Re: Diffusion Wave-Motion] You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). [Re: Emissary of the Oasis] If you have 'Emissary of the Oasis' with 'Raregold Armor', and a Level 3 or lower Normal Monster, your opponent cannot attack. [Re: Goblin King] If you have 2 'Goblin Kings', or a 'Goblin King' equipped with 'Raregold Armor' and another Fiend-Type monster, your opponent cannot attack. [Re: Marshmallon Glasses] While you have a face-up 'Marshmallon', 'Marshmallon Glasses', and another monster equipped with 'Raregold Armor', your opponent cannot attack with any of their monsters. [Re: Solar Flare Dragon] If you have 2 'Solar Flare Dragons', or a 'Solar Flare Dragon' equipped with 'Raregold Armor' and another Pyro-Type monster, your opponent cannot attack. [Re: Soul-Absorbing Bone Tower] If you have a 'Soul-Absorbing Bone Tower' equipped with 'Raregold Armor' and a Zombie-Type monster, your opponent cannot attack. Even if you have a Zombie-Type monster, 'Gemini Elf', and a 'Soul-Absorbing Bone Tower' equipped with 'Raregold Armor', your opponent cannot attack. | Card Type: Equip Spell | Edition: Unlimited | Level: | Monster Type: | Name: Raregold Armor | Passcode: 7625614 | Rarity: Common | Set: Magicians Force
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Rivalry of Warlords ATK/DEF: | Attribute: Trap | Card Number: MFC-048 | Card Rules: Rulings powered by The Netrep API. When 'Rivalry of Warlords' is activated, each player must send monsters to the Graveyard so that he controls only 1 Type of monster face-up. You don't select or name a Type when 'Rivalry of Warlords' is activated instead, you make it so you have only 1 Type. If, after this, your monsters are destroyed so you have no monsters on the field, you are free to play any Type again, and that new Type becomes the Type that you must play. (So if you send monsters to the Graveyard so you control only Spellcaster-Typess, and your Spellcaster-Type monsters are destroyed, you may play a Dragon-Type monster, but can then only play Dragon-Type monsters as long as you control 1 or more face-up Dragon-Type monsters. If all your monsters are again destroyed, you can again play whatever Type you want.) This also means that when 'Rivalry of Warlords' is active, each player can control a different face-up Type than his opponent. You can activate 'Rivalry of Warlords' when either or both player(s) does not have any face-up monsters on the field, in which case once a player does have a face-up monster that monster's Type becomes that player's Type for purposes of 'Rivalry of Warlords' (as long as the monster remains face-up on that player's side of the field). When 'Rivalry of Warlords' is activated, it has no effect on monsters that are face-down at that time and does not flip those monsters face-up. While 'Rivalry of Warlords' is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by 'Swords of Revealing Light', 'Book of Taiyou', etc., then it is destroyed as necessary. As long as 'Rivalry of Warlords' is active, you cannot Summon, Flip Summon, or Special Summon an inappropriate Type face-up (including 'Jinzo'), but you can Special Summon face-down with 'The Shallow Grave', 'Morphing Jar #2', etc. If you have only 1 monster on the field face-up, you may Tribute it for a monster that is a different Type. If you have 2 monsters on the field face-up of the same Type, you cannot Tribute 1 of them for another monster that is a different Type (even 'Jinzo') as you would then have 2 different Types. If 'Cyber Jar' is activated while 'Rivalry of Warlords' is active, you can Special Summon different Types of monsters face-down without penalty, or Special Summon 1 Type face-up and all the others face-down. But if you Special Summon different Types of monsters face-up, you have to destroy monsters to make it 1 Type. When 'Rivalry of Warlords' is active, and you change the Type of all of your monsters with 'DNA Surgery' or 'Parasite Paracide' or 'D. Tribe', you now only have 1 Type so you are OK and no monsters are destroyed, and you can also Summon, Flip Summon, and Special Summon additional monsters that do not have that printed Type on the card and they will be considered that Type and are not destroyed. If you activate 'Magical Hats' while 'Rivalry of Warlords' is active, the cards Special Summoned with 'Magical Hats' are unaffected by 'Rivalry of Warlords' because they have no Type. When 'Rivalry of Warlords' is active you can activate 'Dragonic Attack', but if you have other face-up monsters that are not Dragon-Types then the targeted monster is destroyed. If 'Rivalry of Warlords' is active and you take control of your opponent's face-up monster with 'Change of Heart' or 'Snatch Steal', and that monster is a different Type than your other face-up monster(s), your opponent's monster is destroyed. [Re: Amplifier] If you have 'Jinzo with Amplifier', your Trap Cards are not negated and their effects are applied, including 'Aqua Chorus', 'Royal Command', 'Royal Oppression', 'Coffin Seller', 'Forced Requisition', 'Mirror Wall', 'Gravity Bind', 'Rivalry of Warlords', 'Minor Goblin Official', 'Final Attack Orders', 'Pitch Black Power Stone', 'Bad Reaction to Simochi', 'Skull Invitation', 'Skull Lair', 'The Eye of Truth', 'Spirit Invitation', 'Respect Play', 'Ring of Destruction', 'Metalmorph', 'Torrential Tribute', 'Self-Destruct Button', 'Zero Gravity', and 'Big Burn'. [Re: Sacred Phoenix of Nephthys] If 'Rivalry of Warlords' is active, and your opponent takes control of your 'Sacred Phoenix of Nephthys' while controlling monsters that are not Winged Beast-Type, 'Sacred Phoenix of Nephthys' is not considered destroyed by the effect of 'Rivalry of Warlords', but rather by a condition that made it impossible for it to exist on that side of the field. So it is not Special Summoned by its own effect during the Standby Phase. [Re: Uria, Lord of Searing Flames] If you control 'Rivalry of Warlords' and 2 other face-up Trap Cards, and you control a non-Pyro monster, you cannot send the 3 face-up Trap Cards to the Graveyard to Summon 'Uria, Lord of Searing Flames' because 'Rivalry of Warlords' prevents you from Summoning monsters of different Types. | Card Type: Continuous Trap | Edition: 1st | Level: | Monster Type: | Name: Rivalry of Warlords | Passcode: 90846359 | Rarity: Common | Set: Magicians Force
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Rivalry of Warlords - Unlimited ATK/DEF: | Attribute: Trap | Card Number: MFC-048 | Card Rules: Rulings powered by The Netrep API. When 'Rivalry of Warlords' is activated, each player must send monsters to the Graveyard so that he controls only 1 Type of monster face-up. You don't select or name a Type when 'Rivalry of Warlords' is activated instead, you make it so you have only 1 Type. If, after this, your monsters are destroyed so you have no monsters on the field, you are free to play any Type again, and that new Type becomes the Type that you must play. (So if you send monsters to the Graveyard so you control only Spellcaster-Typess, and your Spellcaster-Type monsters are destroyed, you may play a Dragon-Type monster, but can then only play Dragon-Type monsters as long as you control 1 or more face-up Dragon-Type monsters. If all your monsters are again destroyed, you can again play whatever Type you want.) This also means that when 'Rivalry of Warlords' is active, each player can control a different face-up Type than his opponent. You can activate 'Rivalry of Warlords' when either or both player(s) does not have any face-up monsters on the field, in which case once a player does have a face-up monster that monster's Type becomes that player's Type for purposes of 'Rivalry of Warlords' (as long as the monster remains face-up on that player's side of the field). When 'Rivalry of Warlords' is activated, it has no effect on monsters that are face-down at that time and does not flip those monsters face-up. While 'Rivalry of Warlords' is active, you can still Set monsters face-down if they are a different Type than the Type you control. If your face-down monster of a different Type is attacked, then the monster is destroyed after damage calculation. If the destroyed monster of a different Type was a Flip Effect Monster, its Flip Effect is still activated, and then the destroyed monster is sent to the Graveyard. If your face-down monster of a different Type is flipped by 'Swords of Revealing Light', 'Book of Taiyou', etc., then it is destroyed as necessary. As long as 'Rivalry of Warlords' is active, you cannot Summon, Flip Summon, or Special Summon an inappropriate Type face-up (including 'Jinzo'), but you can Special Summon face-down with 'The Shallow Grave', 'Morphing Jar #2', etc. If you have only 1 monster on the field face-up, you may Tribute it for a monster that is a different Type. If you have 2 monsters on the field face-up of the same Type, you cannot Tribute 1 of them for another monster that is a different Type (even 'Jinzo') as you would then have 2 different Types. If 'Cyber Jar' is activated while 'Rivalry of Warlords' is active, you can Special Summon different Types of monsters face-down without penalty, or Special Summon 1 Type face-up and all the others face-down. But if you Special Summon different Types of monsters face-up, you have to destroy monsters to make it 1 Type. When 'Rivalry of Warlords' is active, and you change the Type of all of your monsters with 'DNA Surgery' or 'Parasite Paracide' or 'D. Tribe', you now only have 1 Type so you are OK and no monsters are destroyed, and you can also Summon, Flip Summon, and Special Summon additional monsters that do not have that printed Type on the card and they will be considered that Type and are not destroyed. If you activate 'Magical Hats' while 'Rivalry of Warlords' is active, the cards Special Summoned with 'Magical Hats' are unaffected by 'Rivalry of Warlords' because they have no Type. When 'Rivalry of Warlords' is active you can activate 'Dragonic Attack', but if you have other face-up monsters that are not Dragon-Types then the targeted monster is destroyed. If 'Rivalry of Warlords' is active and you take control of your opponent's face-up monster with 'Change of Heart' or 'Snatch Steal', and that monster is a different Type than your other face-up monster(s), your opponent's monster is destroyed. [Re: Amplifier] If you have 'Jinzo with Amplifier', your Trap Cards are not negated and their effects are applied, including 'Aqua Chorus', 'Royal Command', 'Royal Oppression', 'Coffin Seller', 'Forced Requisition', 'Mirror Wall', 'Gravity Bind', 'Rivalry of Warlords', 'Minor Goblin Official', 'Final Attack Orders', 'Pitch Black Power Stone', 'Bad Reaction to Simochi', 'Skull Invitation', 'Skull Lair', 'The Eye of Truth', 'Spirit Invitation', 'Respect Play', 'Ring of Destruction', 'Metalmorph', 'Torrential Tribute', 'Self-Destruct Button', 'Zero Gravity', and 'Big Burn'. [Re: Sacred Phoenix of Nephthys] If 'Rivalry of Warlords' is active, and your opponent takes control of your 'Sacred Phoenix of Nephthys' while controlling monsters that are not Winged Beast-Type, 'Sacred Phoenix of Nephthys' is not considered destroyed by the effect of 'Rivalry of Warlords', but rather by a condition that made it impossible for it to exist on that side of the field. So it is not Special Summoned by its own effect during the Standby Phase. [Re: Uria, Lord of Searing Flames] If you control 'Rivalry of Warlords' and 2 other face-up Trap Cards, and you control a non-Pyro monster, you cannot send the 3 face-up Trap Cards to the Graveyard to Summon 'Uria, Lord of Searing Flames' because 'Rivalry of Warlords' prevents you from Summoning monsters of different Types. | Card Type: Continuous Trap | Edition: Unlimited | Level: | Monster Type: | Name: Rivalry of Warlords | Passcode: 90846359 | Rarity: Common | Set: Magicians Force
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Thunder of Ruler - Unlimited ATK/DEF: | Attribute: Trap | Card Number: MFC-042 | Card Rules: Rulings powered by The Netrep API. When you activate 'Thunder of Ruler', since your opponent cannot enter the Battle Phase, your opponent proceeds from Main Phase 1 to the End Phase. [Re: Last Turn] If the Battle Phase is skipped because of 'Thunder of Ruler' or 'Soul Exchange', resolve the effects of 'Last Turn' as much as possible (including victory check, quite possibly resulting in a DRAW). | Card Type: Normal Trap | Edition: Unlimited | Level: | Monster Type: | Name: Thunder of Ruler | Passcode: 91781589 | Rarity: Common | Set: Magicians Force
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Z-Metal Tank ATK/DEF: 1500/1300 | Attribute: Light | Card Number: MFC-006 | Card Rules: Rulings powered by The Netrep API. If 'Z-Metal Tank''s ATK is doubled with 'Limiter Removal', and then 'Z-Metal Tank' is equipped to 'X-Head Cannon', 'Z-Metal Tank' is not destroyed at the end of the turn. | Card Type: Union Monster | Edition: 1st | Level: 4 | Monster Type: Machine | Name: Z-Metal Tank | Passcode: 64500000 | Rarity: Super Rare | Set: Magicians Force
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Z-Metal Tank - Unlimited ATK/DEF: 1500/1300 | Attribute: Light | Card Number: MFC-006 | Card Rules: Rulings powered by The Netrep API. If 'Z-Metal Tank''s ATK is doubled with 'Limiter Removal', and then 'Z-Metal Tank' is equipped to 'X-Head Cannon', 'Z-Metal Tank' is not destroyed at the end of the turn. | Card Type: Union Monster | Edition: Unlimited | Level: 4 | Monster Type: Machine | Name: Z-Metal Tank | Passcode: 64500000 | Rarity: Super Rare | Set: Magicians Force
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